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*ahem*
I've just taken a moment to rethink my choice of words, here.

Figure
3: I guess I have to start giving real advice now. *glares* Let's
start with special tactics involving bombing...
Phase
3: Advanced, Non-TK Tactics
Here's where things get interesting. The above picture is that of
the Allied B17, an awe-inspiring bomber and useful base-smasher.
The outlined path is a way to get onto its wings - accomplishable
with all vehicles, but easiest (as far as planes go) to maintain
with the B17. Why do so? Carrying a hardy Engineer with you holding
on for dear life always helps survivability (well, not his,
but yours). Since the B17 requires lots of air time and passes before
its ammo is spent, you'll stay alive as you go, so long as he stays
alive and onboard.
Figure
3A: BWAAAaaAAAAaaAaAaAaAaAA!
(Translation:
An engineer on the wing of a B17 allows mid-flight repair, and the
wings especially provide a good parachute drop platform for soldiers
of all kinds. However, a good pilot is needed to take gentle turns
and keep them onboard.)
Precision
bombing:
As a general note to coincide with the B17, precision bombing is
always easier for the pilot at low-to-mid altitudes, or if their
name isn't T]WildWolf[S. Refer to the following:
Figure
3B: When bombing, start at 30-40 ft. above the ground, or dive and
level at that altitude when releasing your payload. Release when
the target disappears under the nose of the plane in first-person
view. You'll need some practice to get it right, but you can
consistently hit jeeps and landing craft with time.
(No, a supervillain laugh during the bombing run does not help accuracy.
Nor does shrieking like a little girl. You've been warned, Target-[BL].)
A
note on diving:
Some other topics that need mentioning - firstly, diving down a
steep hill almost lends a TRIBES-like skiing effect that speeds
your character up. Secondly, while everyone knows about the Jeep's
coolness (it is my new God, after all), there is a second Allied
vehicle worth using...

Figure 3C: The US Halftrack is an extremely versatile vehicle. Flat
surfaces make it easy to rig for special purposes - this is my personal
creation, Truck McBomb. It's a little... Unstable...
At the moment. But it blows up real good.
The
Halftrack:
The Allied Halftrack is a killer vehicle because not only will it
carry many soldiers (in back and on top), it is just as effective
as a one-man gun platform. Play as an engineer, grab one, and bring
it out to the front. The Browning (position 2) is self-sustaining,
so you never need to return for reloading and you can repair it
yourself. What if you're wounded/dry? Jump in back (positions 3
through 6) for ammo and health to keep yourself going as well.
It's
teh page 3!!1
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