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A Realistic Guide to BF1942
by Kevlar
 
     
 


So, you're a fan of Battlefield 1942, are you? Getting ready for the inevitable UberGames that will be held at BLXVII? Well sit back and read up, soldier, because you have a ways to go before we attend and there's no sense in waiting for me to smack you around there so you learn some new tricks. I've compiled a quick 3-phase guide that assumes a basic level of skill and therefore will not cover well-known tricks; to those that need help with more basic game mechanics, I'll get some sock puppets later to help you understand. For the rest of you, these tips should help get you in top shape in time for the next BL. You know when I make a post, you'll be learning about all kinds of incredible, meaningful things.

(Knifes QR7-[BL] before he can say anything)
Ignore that. Schnell!


Figure 1: Two teammates collide in a rush to get off the carrier on Midway. One of the guy's names was Jimmy-James, for the love of God. Can we expect any less?

Phase 1 (Identifying the Problem):
Phase 1 gets the obvious out of the way: Roughly 80% of the people on your team are terminally stupid, and the 5 people who actually know what they're doing are cut out of the good vehicles and opportunities due to the others. This must be fixed at all costs if you plan on winning against your opponent. Normally, I'm a proponent of the let-them-draw-fire/human-shield/laugh-at-their-bullet-ridden-corpse theory, which states that whether teammates support you intelligently or not, at least they'll take fire and draw attention from you. However, the freaks-for-teammates you find in BF1942 are more dangerous than average due to they toys they'll camp - and use - more effectively against you than the enemy. To avoid this, quickly identify where your team lacks, shall we say, competency, and move on. Yes, this does mean AkIrA is banned from my team.

Even now, stupid teammates draw breath and pose potential hazards to the core of your squad.
Are you about to let this frightening trend continue?


Figure 2: Some last-minute team "restructuring" is being carried out, as in this shot. Is flying-engineer-with-dynamite Plan B? I like to think of this as plan Mondays.

Phase 2 ("Eliminate Team Weaknesses"):
There is only one answer to stupid teammates getting access to dangerous vehicles and weapons - those teammates must be mercilessly hunted and killed before your team can begin making progress against the enemy in the map. Otherwise, you're liable to catch a flaming, upside-down plane fuselage in the teeth as you go for a flag. At the least, it's a chance at the start of a match to brush up on your knife/anti-tank skills in a low-challenge, ItsTooHot-[BL]-type of environment.

In short, Phase 2 allows you to be creative in how you deal with weaknesses in your squad, but make sure your best-suited players have access to the best equipment, and no equipment falls in the hands of someone too stupid to use it. This unfortunately means bread_man-[BL] will be left out of all the fun, but that's how it goes.


Figure 2A: This is a personal favorite of mine in what we call "preventative Tard measures."

 

I also have some personal, varied guidelines in how I think team structure and weaknesses should be dealt with...


• N00b teammate running for a plane? Potential hazard, kill him.
• Teammate who looks at you funny? Potential TKer, detonate him into orbit.
• Pinned-down Medic asking for ammo? Needy and weak jeep fodder. PUNT!

With my failsafe system known as Kevlar's Merciless Teammate Purge™, you will ensure a good start to the map and a strong team of players to help you capture all flags. Wait... What's that, you say? By that time, I'd be at a score of -37 and the whole map would be taken already?

Hmm... Good point. Got... Carried... Away... N00bhunting... *smiles knowingly*

Even if you did follow my advice, you've been busy mercilessly slaughtering your own team and now you're ready to begin taking the fight to the enemy, so I guess I'll discuss other tactics. In that case, let me hand the Insane Hat™ off to you, you've certainly earned it.

If You Dare... Proceed to Page 2!


 
     

 

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